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How to make a civilization in civ 5
How to make a civilization in civ 5




how to make a civilization in civ 5

For early game civilization strategy, you want to focus on making friends with as many Maritime city-states as possible, to fuel growth of your cities and allow your citizens to work production and gold tiles, or become specialists. Hellenic League is deceptively powerful and possibly the best leader trait in the entire game for cultural, diplomatic and tech victories (there are better warmonger traits, but Hellenic League is excellent even for that).

how to make a civilization in civ 5

Civ V Greece Guide - Hellenic League, Diplomatic Victory and You This, combined with the Great General that will likely result from their use, allows Greece to have an almost undefeatable classical-era push if timed correctly. Two extra strength puts it at double that of Spearman, negating their bonus versus mounted units. The Companion Cavalry has two more strength, one more movement, and increased Great General production. The Companion Cavalry replaces the Horseman, which is available early on as well from Horseback Riding and is one of the most powerful combat units, even into the medieval era. The Hoplite is excellent for facing just about every classical era unit and very powerful when attacking cities, essential to Greek civilization strategy. 9 strength makes the Spearman just slightly worse than the Pikeman, which is a medieval era units and much farther down the tech path.

how to make a civilization in civ 5

The Hoplite replaces the Spearman, which is available fairly early on from Bronze Working, and has two more strength than its regular counterpart. Because of Alexander’s synergy with the new city-state system and his powerful early-game presence, this is often a good civilization for beginners to whet their teeth on. Ordinary civilization strategy often involves an early game rush of these units, making Greece even more powerful. These units are more powerful versions of the Spearman and the Horseman, with significant bonuses that make early-game dominance a practical guarantee. In addition to this, Alexander comes with two classical era unique units: the Hoplite, and the Companion Cavalry. This, combined with the patronage policy tree, can be very nearly gamebreaking, allowing Alexander to have twice as many city-state allies as would otherwise be possible. Alexander’s trait, Hellenic League, decreases the rate at which influence with city-states drops and increases the rate at which it recovers. The Greek civilization, with its leader, Alexander, comes with two unique units instead of a unique building and has a leader trait that synergizes extremely well with city-state focused play. Civ V Greece Guide: Greek Civilization Basics






How to make a civilization in civ 5